NPL Law

Nevada Premier League
Nevada Premier League– Tournament Rules

Contents
Law 1. Players …………………………………………………………………………….. 9
Law 1.1 Number of Players ………………………………………………………………………….. 9
Law 1.2 Nomination of Players ………………………………………………………………………. 9
Law 1.3 Captain ………………………………………………………………………………………. 9
Law 1.4 Player Eligibility …………………………………………………………………………….. 9
Law 1.5 Attire ………………………………………………………………………………………. 10
Law 2. Substitutes and Runners, Batsman or Fielding Leaving the Field, Batsman Retiring, Batsman Commencing Innings…………………………………………. 10
Law 2.1 Substitutes and Runners ………………………………………………………………….. 10
Law 2.2 Objection to Substitutes ………………………………………………………………….. 10
Law 2.3 Restrictions on role of substitutes ……………………………………………………….. 10
Law 2.4 A Player for Whom a Substitute has Acted ………………………………………………. 10
Law 2.5 Fielder Absent or Leaving the Field ………………………………………………………. 10
Law 2.6 Player Returning Without Permission …………………………………………………….. 11
Law 2.7 Runner …………………………………………………………………………………….. 11
Law 2.8 Transgression of the Laws by a batsman who has a runner …………………………….. 11
Law 2.9 Batsman Retiring ………………………………………………………………………….. 11
Law 2.10 Commencement of a Batsman’s Inning …………………………………………………… 12
Law 3. The Umpires ……………………………………………………………………… 12
Law 3.1 Appointment and Attendance …………………………………………………………….. 12
Law 3.2 Change of Umpire …………………………………………………………………………. 12
Law 3.3 Agreement with Captains …………………………………………………………………. 12
Law 3.4 To Inform Captains and Scorers ………………………………………………………….. 12
Law 3.5 The Wickets Creases and Boundaries …………………………………………………….. 12
Law 3.6 Conduct of the Game, Implements and Equipment ……………………………………… 13
Law 3.7 Fair and Unfair Play ………………………………………………………………………. 13
Law 3.8 Fitness for Play ……………………………………………………………………………. 13
Law 4. The Scorers ……………………………………………………………………….. 13
Law 4.1 Appointment of Scorers …………………………………………………………………… 13
Law 4.2 Correctness of Scorers ……………………………………………………………………. 14
Law 4.3 Acknowledging Signals ……………………………………………………………………. 14
Law 4.4 Match Reporting …………………………………………………………………………… 14
Law 5. The Ball …………………………………………………………………………… 14
Law 5.1 Weight and Size …………………………………………………………………………… 14
Law 5.2 Approval and Control of Balls …………………………………………………………….. 14
Law 5.3 New Ball …………………………………………………………………………………… 15
Law 5.4 New ball in match of more than one day’s duration…………………………………….. 15
Law 5.5 Ball lost or becoming unfit for play ………………………………………………………. 15
Law 5.6 Specifications ……………………………………………………………………………… 15
Law 6. The Bat ……………………………………………………………………………. 15
Nevada Premier League   Page 1

Nevada Premier League   page 2

Law 7. The Pitch …………………………………………………………………………. 15
Law 7.1 Area of Pitch ………………………………………………………………………………. 15
Law 7.2 Fitness of Pitch for Play …………………………………………………………………… 15
Law 7.3 Selection and Preparation ………………………………………………………………… 16
Law 7.4 Changing the Pitch ………………………………………………………………………… 16
Law 7.5 Non-turf Pitches …………………………………………………………………………… 16
Law 7.6 Change of Match Venue …………………………………………………………………… 16
Law 8. The Wickets ………………………………………………………………………. 16
Law 9. The Bowling, Popping and Return Creases ……………………………………… 16
Law 10. Preparation and Maintenance of the Playing Area …………………………….. 16
Law 10.1 Rolling ……………………………………………………………………………………… 16
Law 10.2 Clearing Debris from the Pitch …………………………………………………………… 17
Law 10.3 Mowing …………………………………………………………………………………….. 17
Law 10.4 Watering the Pitch ………………………………………………………………………… 17
Law 10.5 Re-marking Creases ……………………………………………………………………….. 17
Law 10.6 Maintenance of Footholes ………………………………………………………………… 17
Law 10.7 Securing of Footholes and Maintenance of Pitch ………………………………………… 17
Law 10.8 Non-turf Pitches …………………………………………………………………………… 17
Law 11. Covering the Pitch ……………………………………………………………….. 17
Law 12. Innings …………………………………………………………………………….. 18
Law 12.1 Number of Innings …………………………………………………………………………. 18
Law 12.2 Alternate Innings ………………………………………………………………………….. 18
Law 12.3 Completed Innings ………………………………………………………………………… 18
Law 12.4 Length of Innings ………………………………………………………………………….. 18
Law 12.5 Number of Overs Per Bowler ……………………………………………………………… 20
Law 12.6 The Toss …………………………………………………………………………………… 20
Law 12.7 Decision to be Notified ……………………………………………………………………. 21
Law 13. The Follow-On ……………………………………………………………………. 21
Law 14. Declaration and Forfeiture ………………………………………………………. 21
Law 14.1 Forfeiture ………………………………………………………………………………….. 21
Law 15. Intervals…………………………………………………………………………… 21
Law 15.1 Agreement of Intervals ……………………………………………………………………. 21
Law 15.2 Changing Agreed Times of Intervals ……………………………………………………… 21
Law 15.3 Intervals for Drinks ………………………………………………………………………… 21
Law 15.4 Agreement to Forgo Intervals …………………………………………………………….. 22
Law 16. Start of Play; Cessation of Play ………………………………………………….. 22
Law 16.1 Start and Cessation Time …………………………………………………………………. 22
Law 16.2 Minimum Over Rates ………………………………………………………………………. 22
Law 16.3 Call of Play ………………………………………………………………………………… 23
Law 16.4 Call of Time ……………………………………………………………………………….. 23
Law 17. Practice on the Field …………………………………………………………….. 23
Law 17.1 Practice on the Pitch ……………………………………………………………………… 23
Law 17.2 Practice on the Outfield ………………………………………………………………….. 23

Nevada Premier League
Nevada Premier League Page 3

Law 18. Scoring Runs ……………………………………………………………………… 23
Law 19. Boundaries ……………………………………………………………………….. 23
Law 19.1 The Boundary of the Field of Play ……………………………………………………….. 23
Law 19.2 Defining the Boundary – Boundary Marking ………………………………………………. 23
Law 20. Lost Ball …………………………………………………………………………… 24
Law 20.1 Fielder to Call Lost Ball …………………………………………………………………… 24
Law 20.2 Ball to be Replaced ……………………………………………………………………….. 24
Law 21. The Result ………………………………………………………………………… 24
Law 21.1 A Win – Two Innings Match ……………………………………………………………….. 24
Law 21.2 A Win – One Innings Match ………………………………………………………………… 24
Law 21.3 Umpires Awarding a Match ……………………………………………………………….. 24
Law 21.4 All Other Matches – A Tie or Draw ……………………………………………………….. 24
Law 21.5 Prematurely Terminated Matches – Calculation of Target Score ……………………….. 25
Law 21.6 Correctness of Result ……………………………………………………………………… 25
Law 21.7 Points ………………………………………………………………………………………. 25
Law 22. The Over ………………………………………………………………………….. 26
Law 23. Dead Ball ………………………………………………………………………….. 26
Law 24. No Ball …………………………………………………………………………….. 26
Law 24.1 Mode of Delivery ………………………………………………………………………….. 26
Law 24.2 Free Hit ……………………………………………………………………………………. 26
Law 25. Wide Ball ………………………………………………………………………….. 26
Law 26. Bye and Leg Bye ………………………………………………………………….. 27
Law 27. Appeals ……………………………………………………………………………. 27
Law 28. The Wicket is Down ………………………………………………………………. 27
Law 29. Batsman Out of His Ground ……………………………………………………… 27
Law 30. Bowled ……………………………………………………………………………. 27
Law 31. Timed Out ………………………………………………………………………… 27
Law 32. Caught …………………………………………………………………………….. 27
Law 33. Handled the Ball ………………………………………………………………….. 27
Law 34. Hit the Ball Twice ………………………………………………………………… 27
Law 35. Hit Wicket ………………………………………………………………………… 27
Law 36. Leg Before Wicket ……………………………………………………………….. 27
Law 37. Obstructing the Field …………………………………………………………….. 28
Law 38. Run Out …………………………………………………………………………… 28
Law 39. Stumped ………………………………………………………………………….. 28
Law 40. The Wicket-Keeper ………………………………………………………………. 28
Law 41. The Fielder ……………………………………………………………………….. 28
Law 41.1 Protective Equipment …………………………………………………………………….. 28
Law 41.2 Restrictions on Placement of Fieldsmen …………………………………………………. 28
Law 41.3 PowerPlay Overs ………………………………………………………………………….. 29

Nevada Premier League Page 4

Law 42. Fair and Unfair Play ……………………………………………………………… 31
Law 42.1 The Match Ball – Changing its Condition …………………………………………………. 31
Law 42.2 Deliberate Attempt to Distract Striker …………………………………………………… 31
Law 42.3 Deliberate Distraction or Obstruction of Batsman ………………………………………. 31
Law 42.4 Dangerous and Unfair Bowling – Short Pitch Deliveries ………………………………….. 31
Law 42.5 Dangerous and Unfair Bowling – High Full Pitched Balls ………………………………… 32
Law 42.6 Time Wasting ……………………………………………………………………………… 32
Law 42.7 Bowler Attempting to Run Out Non-striker before Delivery …………………………….. 32
Law 42.8 Use of Electronic Communications Equipment…………………………………………… 33
Law 42.9 Physical Violence ………………………………………………………………………….. 33
Law 42.10 Dispute Resolution ……………………………………………………………………… 33

Law 1. Players
Law 1.1 Number of Players
Each side shall consist of 11 players, one of whom shall be captain.
Law 1.2 Nomination of Players
Law 1.2.1 Each captain shall nominate 11 players plus a maximum of 4 substitute fielders in writing to the umpire before the toss. No player (member of the playing eleven) may be changed after the nomination without the consent of the opposing captain.
Law 1.3 Captain
Law 1.3.1 The vice-captain or designated deputy must be one of the nominated members of the playing eleven.
Law 1.4 Player Eligibility
Law 1.4.1 A player is considered eligible if he or she is a member of any of the leagues registered with ACF. An eligible player must be a member of only one (1) ACF League.
Law 1.4.2 To qualify as a member of an NPL League, a player must be domiciled within the geographic region served by the NPL League. NPL Leagues will be required to provide proof of domicile for all nominated players using either: (a) driving license; (b) Government issued ID; or (c) any document, including utility bills, with player’s name and address.
.
Law 1.4.5 Any player serving a suspension or ban imposed by a member league will not be eligible to participate in NPL for the duration of the suspension or ban.
Law 1.4.6 ACF Leagues must ensure that ALL their players are registered with the respective League prior to playing in NPL games.
Law 1.5 Attire

Nevada Premier League   Page 5

1.5.1 Players must wear proper cricket attire during the games. Proper cricket attire for the NPL is considered to be colored uniforms.
Law 1.5.2 Teams are responsible for ensuring that all their players on the field of play have the same uniform. Players playing for the same team cannot play in different shades or designs of their team’s colored uniforms.
Law 1.5.3 Players may not wear T-shirts and sweat pants, skinny pants or shorts while playing. Umpires are authorized to prevent a player from playing if the player is not in compliance with this requirement.
Law 2. Substitutes and Runners, Batsman or Fielding Leaving the Field, Batsman Retiring, Batsman Commencing Innings
Law 2.1 Substitutes and Runners
A runner for a batsman when batting is not permitted. The umpires shall have discretion to allow, for other wholly acceptable reasons, a substitute fielder to act for a nominated player, at the start of the match, or at any subsequent time.
Law 2.2 Objection to Substitutes
The opposing captain shall have no right of objection to any player acting as a substitute on the field, nor as to where the substitute shall field. However, no substitute shall act as wicket-keeper.
Law 2.3 Restrictions on role of substitutes
A substitute shall not be allowed to bat, bowl or act as wicket-keeper.
Law 2.4 A Player for Whom a Substitute has Acted
A nominated player is allowed to bat, bowl or field even though a substitute has previously acted for him.
Law 2.5 Fielder Absent or Leaving the Field
If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without the consent of the umpire. The umpire shall give such consent as soon as practicable.
If the player is absent from the field for longer than 2 overs:
Law 2.5.1 the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent.
Law 2.5.2 the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his side’s innings has been in progress for at least that length of playing time for which he has been absent or, if earlier, when his side has lost five wickets.
Law 2.5.3 Substitute fielders shall only be permitted in cases of injury, illness or other wholly acceptable reasons. ‘Wholly acceptable reasons’ should be limited to extreme circumstances and should not include what is commonly referred to as a ‘comfort break’.
The restriction in Law 2.5.1 and Law 2.5.2 above shall not apply if the player has suffered an external blow (as opposed to an internal injury such as a pulled muscle)
whilst participating earlier in the match and consequently been forced to leave the field.

Nevada Premier League   Page 6

Law 2.6 Player Returning Without Permission
If a player comes on to the field of play in contravention of Law 2.5 above and comes into contact with the ball while it is in play:
Law 2.6.1 the ball shall immediately become dead and the umpire shall award 5 penalty runs to the batting side. Additionally, runs completed by the batsmen shall be scored together with the run in progress if they had already crossed at the instant of the offence. The ball shall not count as one of the over.
Law 2.6.2 the umpire shall inform the other umpire, the captain of the fielding side, the batsmen and, as soon as practicable, the captain of the batting side of the reason for this action.
Law 2.7 Runner
Not Applicable.
Law 2.8 Transgression of the Laws by a batsman who has a runner
Not Applicable.
Law 2.9 Batsman Retiring
A batsman may retire at any time during his innings when the ball is dead. The umpires, before allowing play to proceed shall be informed of the reason for a batsman retiring.
Law 2.9.1 If a batsman retires because of illness, injury or any other unavoidable cause, he is entitled to resume his innings subject to Law 2.9.3. If for any reason he does not do so, his innings is to be recorded as ‘Retired – not out’.
Law 2.9.2 If a batsman retires for any reason other than as in Law 2.9.1, he may resume his innings only with the consent of the opposing captain. If for any reason he does not resume his innings it is to be recorded as ‘Retired – out’.
Law 2.9.3 If after retiring a batsman resumes his innings, it shall be only at the fall of a wicket or the retirement of another batsman.

Law 2.10 Commencement of a Batsman’s Inning
Except at the start of a side’s innings, a batsman shall be considered to have commenced his innings when he first steps on to the field of play, provided Time has not been called. The innings of the opening batsmen, and that of any new batsman on the resumption of play after a call of Time, shall commence at the call of Play.
Law 3. The Umpires
Law 3.1 Appointment and Attendance
Law 3.1.1 The umpires shall control the game as required by the Laws (as read with these playing conditions), with absolute impartiality and shall be present at the ground at least thirty (30) minutes before the scheduled start of play.
Law 3.1.2 The host league will provide two (2) umpires for each ACCL game.
Law 3.1.3 Neither team will have a right of objection to an umpire’s appointment.
Law 3.2 Change of Umpire
An umpire shall not be changed during the match, other than in exceptional circumstances, unless he is injured or ill.

Nevada Premier League   Page 7

Law 3.3 Agreement with Captains
Law 3.3.1 Before the toss the umpires shall ascertain the hours of play and agree with the captains: (i) the balls to be used during the match; (ii) times and durations of intervals for meals and times for drinks intervals; (iii) the boundary of the field of play and allowances for boundaries; and (iv) any special conditions of play affecting the conduct of the match.
Law 3.4 To Inform Captains and Scorers
Law 3.4.1 Before the toss the umpires shall agree between themselves and inform both captains and both scorers: (i) which clock or watch and back-up time piece is to be used during the match; and (ii) whether or not any obstacle within the field of play is to be regarded as a boundary.
Law 3.5 The Wickets Creases and Boundaries
Law 3.5.1 Before the toss and during the match, the umpires shall satisfy themselves that: (a) mat is correctly laid; (b) the wickets are properly pitched; (c) the creases are correctly marked; and (d) the 30-yard circle and the boundaries are correctly marked.
Law 3.6 Conduct of the Game, Implements and Equipment
Law 3.6.1 Before the toss and during the match, the umpires shall satisfy themselves that the conduct of the game is strictly in accordance with the Laws.
Law 3.6.2 Before the toss and during the match, the umpires shall satisfy themselves that the implements of the game conform to the following: (i) Law 5 (The ball); Law 6 (The bat); and Laws 8.2 (Size of stumps) and 8.3 (The bails).
Law 3.7 Fair and Unfair Play
The umpires shall be the sole judges of fair and unfair play.
Law 3.8 Fitness for Play
Law 3.8.1 The safety of all persons within the ground is of paramount importance to ACF. In the event that any threatening circumstance, whether actual or perceived, comes to the attention of any umpire (including for example weather, pitch invasions, act of God, etc.), then the players and officials should immediately be asked to leave the field of play in a safe and orderly manner.
Law 3.8.2 The umpires shall be the final judges of the fitness of the ground, weather and light for play. If at any time the umpires together agree that the conditions of ground, weather or light are so bad that there is obvious and foreseeable risk to the safety of any player or umpire, so that it would be unreasonable or dangerous for play to take place, then they shall immediately suspend play, or not allow play to commence or to restart.
Law 3.8.3 When there is a suspension of play it is the responsibility of the umpires to monitor the conditions. They shall make inspections as often as appropriate. Immediately the umpires together agree that conditions are suitable for play they shall call upon the players to resume the game.
Law 4. The Scorers
Law 4.1 Appointment of Scorers

Nevada Premier League   Page 8

Law 4.1.1 The teams will appoint a scorer to record all runs scored, all wickets taken and number of overs bowled.
Law 4.1.2 In the event that a scorer is not available, the umpire shall instruct both captains as to the official score book for the match.

Law 4.2 Correctness of Scorers

Law 4.2.1 The scorer shall check to ensure that their records agree with the umpires, at least at every interval, other than drinks intervals, and at the conclusion of the match, the runs scored, the wickets that have fallen and, where appropriate, the number of overs bowled.
Law 4.2.2 The umpires are not permitted to keep score during the game. They may request the score from the official scorer at the end of an over or during breaks.
Law 4.2.3 The umpires or the team scorers may not adjust or change the score book in any fashion once a decision is reached on the field of play.
Law 4.2.4 Both captains and the official umpires must sign both score books after the completion of the game.
Law 4.3 Acknowledging Signals
The scorers shall accept all instructions and signals given to them by umpires. They shall immediately acknowledge each separate signal.
Law 4.4 Match Reporting
Law 4.4.1 Both captains and the official umpires must sign the official score book after the completion of the game.
Law 4.4.2 The official league umpire for the game must submit a match report to the ACCL appointed official with 24 hours of completing the game.
Law 4.4.3 Each Team will submit a match report by Tuesday of each week through a medium established by the Executive Committee.
Law 5. The Ball
Law 5.1 Weight and Size
The ball, when new, shall weigh not less than 5½ ounces/155.9 g, nor more than 5¾ ounces/163 g, and shall measure not less than 813/16 in/22.4 cm, nor more than 9 in/22.9 cm in circumference.
Law 5.2 Approval and Control of Balls
Law 5.2.1 The home team will provide White cricket balls compliant with Law 5.1 for all ACCL games.
Law 5.2.2 The cricket ball shall be in the possession of the umpires before the toss and shall remain under their control throughout the match.
Law 5.2.3 The umpire shall take possession of the ball in use at the fall of each wicket, at the start of any interval and at any interruption of play.
Law 5.3 New Ball

Nevada Premier League   Page 9

Unless an agreement to the contrary has been made before the match, either captain may demand a new ball at the start of each innings.
Law 5.4 New ball in match of more than one day’s duration
Not Applicable.
Law 5.5 Ball lost or becoming unfit for play
Law 5.5.1 If, during play, the ball cannot be found or recovered or the umpires agree that it has become unfit for play through normal use, the umpires shall replace it with a ball which has had wear comparable with that which the previous ball had received before the need for its replacement. When the ball is replaced the umpire shall inform the batsmen and the fielding captain.
Law 5.5.2 If a used ball is not available, a new ball may be provided to the umpire. The umpire will ensure the ball of the same type as the lost ball and care is taken to ensure the condition is like that of the one which was lost.
Law 5.5.3 If a ball is lost with-in the first 8 overs of the match, to replace the lost ball, a new unused ball will be used. The new ball will not be altered in any manner in this case.
Law 5.6 Specifications
Not Applicable.
Law 6. The Bat
MCC Law 6 shall apply.
Law 7. The Pitch
Law 7.1 Area of Pitch
The pitch is a rectangular area of the ground 22 yards/20.12 m in length and 10 ft/3.05 m in width. It is bounded at either end by the bowling creases and on either side by imaginary lines, one each side of the imaginary line joining the centers of the two middle stumps, each parallel to it and 5 ft/1.52 m from it.
Law 7.2 Fitness of Pitch for Play
The umpires shall be the sole judges of the fitness of the pitch for play.
American Cricket Champions League – Tournament Rules
American Cricket Federation Page 16
Law 7.3 Selection and Preparation
Law 7.3.1 The team designated as home team, unless specified otherwise, will be responsible for getting the pitch ready for play before coin toss.
Law 7.3.2 The home team must ensure that the pitch is rolled and the matting, stretched, laid and nailed firmly to the ground.
Law 7.4 Changing the Pitch
The pitch shall not be changed during the match unless the umpires decide that it is dangerous or unreasonable for play to continue on it and then only with the consent of both captains.
Law 7.5 Non-turf Pitches
Law 7.5.1 The artificial surface shall conform to the following measurements: Length – a minimum of 58 ft/17.68 m; Width – a minimum of 6 ft/1.83 m.
Law 7.6 Change of Match Venue

Nevada Premier League   Page 10

Law 7.6.1 Only the NCA Commissioner or his designate has the authority to change the match venue. Teams and/or the designated umpire may not change the venue of a match. Should the match venue be changed without proper authority, the said match will not be considered official and the results will not be valid.
Law 7.6.2 The NCA Commissioner or his designate must communicate the change in the venue to the designated match umpires and the two teams at least one day before the scheduled game.
Law 7.6.3 The NCA Commissioner is the sole decision maker in any and all disputes or issues resulting from a change in match venue or schedule.
Law 8. The Wickets
MCC Law 8 shall apply.
Law 9. The Bowling, Popping and Return Creases
MCC Law 9 shall apply.
Law 10. Preparation and Maintenance of the Playing Area
Law 10.1 Rolling
Law 10.1.1 The pitch must be rolled prior to the beginning of the game. Unless stated otherwise, the designated home team is responsible for rolling the pitch before laying the mat.
Law 10.1.2 The pitch shall not be rolled during the match.
Law 10.2 Clearing Debris from the Pitch
Law 10.2.1 The pitch shall be cleared of any debris: (i) before the start of play; (ii) between innings; and (iii) during intervals. The clearance of debris shall be done by sweeping.
Law 10.2.2 Debris may be cleared from the pitch by hand, without sweeping, before mowing and whenever either umpire considers it necessary.
Law 10.3 Mowing
The host league is responsible for ensuring that the fields are adequately mowed to support the game of cricket.
Law 10.4 Watering the Pitch
The pitch shall not be watered on the day of the game.
Law 10.5 Re-marking Creases
Law 10.5.1 Creases shall be re-marked whenever either umpire considers it necessary.
Law 10.5.2 The home team must provide chalk for marking the batsmen’s guard and the crease.
Law 10.6 Maintenance of Footholes
At the request of the fielding team and at umpire’s discretion, footholes may be repaired to avoid injury to the bowlers.
Law 10.7 Securing of Footholes and Maintenance of Pitch
Maintenance will only be performed to ensure conditions are not dangerous for either batsmen or bowlers. No other maintenance is allowed.
Law 10.8 Non-turf Pitches
Law 10.8.1 Please note 10.1 through 10.7 above.

Nevada Premier League   Page 11

Law 10.8.2 In the event of rainy conditions, the home team must keep on hand a supply of sand and/or sawdust which can be used to make the pitch and the bowlers’ run-up areas ready for play.
Law 11. Covering the Pitch
MCC Law 11 shall apply, where possible.
Law 12. Innings
Law 12.1 Number of Innings
Law 12.1.1 All matches will consist of one innings per side, each innings being limited to a maximum of 20 overs. All matches shall be of one day’s scheduled.
Law 12.1.2 Every effort is made to complete the match on the scheduled day with any necessary reduction in overs taking place.
Law 12.2 Alternate Innings
Not Applicable.
Law 12.3 Completed Innings
Law 12.3.1 A side’s innings is to be considered as completed if: (a) the side is all out; or (b) at the fall of a wicket or the retirement of a batsman, further balls remain to be bowled but no further batsman is available to come in.
Law 12.3.2 A captain may not declare or forfeit the innings.
Law 12.4 Length of Innings
Law 12.4.1 For uninterrupted Matches:
a. Each team shall bat for 20 overs unless all out earlier.
b. If the team fielding first fails to bowl the required number of overs by the scheduled time for cessation of the first innings, play shall continue until the required number of overs has been bowled. The interval shall be reduced to enable the second innings to commence at the scheduled time, subject to there being a minimum interval of 20 minutes. The team batting second shall receive its full quota of 20 overs irrespective of the number of overs it bowled in the scheduled time for the cessation of the first innings.
c. If the team batting first is dismissed in less than 20 overs, the team batting second shall be entitled to bat for 20 overs.
d. If the team fielding second fails to bowl 20 overs by the scheduled cessation time, the hours of play shall be extended until the required number of overs has been bowled or a result is achieved.
e. Penalties shall apply for slow over rates. The captain of the offending team will be reported to the NCA Committee by the ruling umpire, and may face suspension.
Law 12.4.2 Delayed or Interrupted Matches:
a. Delay or Interruption to the Innings of the Team Batting First
i. When playing time has been lost the revised number of overs to be bowled in the match shall be based on Table 1 below. The number of overs shall be reduced at a rate of 5 mins per over.
Table 1. Over Reduction and Bowling Distribution Chart

Nevada Premier League   Page 12

ii. The revision of the number of overs should ensure, whenever possible, that both teams have the opportunity of batting for the same number of overs. The team batting second shall not bat for a greater number of overs than the first team unless the latter completed its innings in less than its allocated overs.
iii. To constitute a match, a minimum of 20 overs have to be bowled to the side batting second, subject to a result not being achieved earlier.
iv. If the team fielding second fails to bowl the revised number of overs by the scheduled cessation time, the hours of play shall be extended until the required number of overs has been bowled or a result is achieved.
v. Penalties shall apply for slow over rates. The captain of the offending team will be reported to the ACCL Committee by the ruling umpire, and may face suspension.
b. Delay or Interruption to the Innings of the Team Batting Second
i. When playing time has been lost the revised number of overs to be bowled in the second inning shall be based on Table 1 above. The number of overs shall be reduced at a rate of 5 mins per over.
ii. The revision of the number of overs should ensure, whenever possible, that both teams have the opportunity of batting for the same number of
Time Lost (Mins)Mins Available Per InnMax Overs Per TeamOvers LostBowler
overs.

The team batting second shall not bat for a greater number of overs than the first team unless the latter completed its innings in less than its allocated overs.
iii. To constitute a match, a minimum of 20 overs have to be bowled to the side batting second, subject to a result not being achieved earlier.
iv. If the team fielding second fails to bowl the revised number of overs by the scheduled cessation time, the hours of play shall be extended until the required number of overs has been bowled or a result is achieved.
v. Penalties shall apply for slow over rates. The captain of the offending team will be reported to the NCA Committee by the ruling umpire, and may face suspension.
Law 12.5 Number of Overs Per Bowler
Law 12.5.1 No bowler shall bowl more than 8 overs or 20% of overs in an innings.
Law 12.5.2 Where the total overs are not divisible by 5, one additional over shall be allowed to the maximum number per bowler necessary to make up the balance. Please refer to Table 1 above for assistance with distribution of overs.
Law 12.5.3 In the event of a bowler breaking down and being unable to complete an over, the remaining balls will be allowed by another bowler. Such part of an over will count as a full over only in so far as each bowler’s limit is concerned.
Law 12.6 The Toss
Law 12.6.1 The captains shall toss for the choice of innings, on the field of play and in the presence of the Umpire, who shall supervise the toss. The toss shall take place not earlier than 30 minutes and no later than 15 minutes before the scheduled or any re-scheduled time for the match to start.

Nevada Premier League   Page 13

Law 12.6.2 The team list must have the full first and last names of the players. The respective captains must ensure that the furnished names of the players match the registered names for the players.
Law 12.6.3 Each team should have at least eight (8) of its players on the ground at the time of the toss. The team not having at least eight (8) players on the ground at the time of the toss will forfeit the toss.
Law 12.6.4 In the event that neither team has at least eight (8) players on the ground at the time of the toss, the umpire may delay the toss by no more than fifteen (15) minutes. If neither team has eight (8) players on the field by the scheduled start of play, the match will be abandoned and called off. Such games will not be rescheduled or replayed.

Law 12.7 Decision to be Notified
As soon as the toss is completed, the captain of the side winning the toss shall notify the opposing captain and the umpires of his decision to bat or to field. Once notified, the decision cannot be changed.
Law 13. The Follow-On
Not Applicable
Law 14. Declaration and Forfeiture
Law 14.1 Forfeiture
Law 14.1.1 A league forfeiting a game shall be fined $500 per game payable to ACF.
Law 14.1.2 A league may not forfeit more than one game per season per tournament. League(s) will be suspended from further participation in the ACCL after the second forfeiture. The suspended league will not be allowed to participate in NCA’s following season. The league will have to pay the necessary fees, including any outstanding dues to NCA if it is to be subsequently reinstated. Readmission to the NCA remains a prerogative of the NCA Commissioner.
Law 15. Intervals
Law 15.1 Agreement of Intervals
Law 15.1.1 Before the toss, the hours of play shall be established, and the duration for intervals for the innings break and drinks break shall be established.
Law 15.1.2 If the innings of the team batting first is completed prior to the scheduled time for the interval, the interval shall take place immediately and the innings of the team batting second will commence correspondingly earlier providing that this does not lead to an interval occurring more than 30 minutes prior to the scheduled interval.
Law 15.2 Changing Agreed Times of Intervals
Law 15.2.1 If, at any time during the match, either playing time is lost through adverse conditions of ground, weather or light or in exceptional circumstances, or the players have occasion to leave the field other than at a scheduled interval, the time of the innings break or drinks intervals may be changed if the two umpires and both captains so agree.

Nevada Premier League   Page 14

Law 15.3 Intervals for Drinks
Law 15.3.1 Intervals for drinks shall not exceed 10 minutes.

Law 15.3.2 one drinks breaks per session shall be permitted, each 10 overs apart except that under conditions of extreme heat the umpires may permit extra intervals for drinks.
Law 15.3.3 An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission of the umpires. Any player taking drinks onto the field shall be dressed in proper cricket attire.
Law 15.4 Agreement to Forgo Intervals
Law 15.4.1 At any time during the match, the captains may agree to forgo any of the drinks intervals. The umpires shall be informed of the decision.
Law 16. Start of Play; Cessation of Play
Law 16.1 Start and Cessation Time
Law 16.1.1 All NCA 20-over games are scheduled to commence at 8:30 AM Local Time, unless noted otherwise.
Law 16.1.2 All NCA 20-over games are subject to there being 2 sessions of 180 minutes, separated by a 30 minute interval between innings.
Law 16.1.3 Based on Law 16.1.2, all NCA 20-over games are scheduled to conclude at 3:30 PM Local Time. To accommodate special circumstances, including weather, the start time of games may be delayed in a manner that games end no later than 6:00 PM local time.
Law 16.1.4 A team will forfeit (lose) the game if it is not ready to play within 30 minutes of the scheduled start. Table 1 will be used to deduct overs in case of a delayed start.
Law 16.2 Minimum Over Rates
Law 16.2.1 The minimum over rate to be achieved in ACCL 40-over matches will be 13 overs per hour.
Law 16.2.2 In calculating the actual over rate for the match, allowances will be given for the actual time lost as a result of any of the following: injuries, time wasting by batting side, lost ball, and circumstances beyond the control of the fielding side.
Law 16.2.3 If a side is bowled out within the time determined for that innings pursuant to these playing conditions (taking into account all of the time allowances set out above), the fielding side shall be deemed to have complied with the required minimum over rate.
Law 16.3 Call of Play
The bowler’s end umpire shall call Play at the start of the match and on the resumption of play after any interval or interruption.
Law 16.4 Call of Time

Nevada Premier League   Page 15

The bowler’s end umpire shall call Time when the ball is dead on the cessation of play before any interval or interruption and at the conclusion of the match.
Law 17. Practice on the Field
Law 17.1 Practice on the Pitch
There shall be no practice of any kind, at any time, on the pitch.
Law 17.2 Practice on the Outfield
All forms of practice are permitted on the outfield before the start of play or after the close of play on any day or during the intervals or between innings providing the umpires are satisfied that such practice will not cause significant deterioration in the condition of the outfield.
Law 18. Scoring Runs
MCC Law 18 shall apply.
Law 19. Boundaries
MCC Law 19 shall apply with the following exceptions:
Law 19.1 The Boundary of the Field of Play
Law 19.1.1 Before the toss the umpires shall agree the boundary of the field of play with both captains. The boundary shall if possible be marked along its whole length.
Law 19.1.2 An obstacle or person within the field of play shall not be regarded as a boundary unless so decided by the umpires before the toss.
Law 19.2 Defining the Boundary – Boundary Marking
Law 19.2.1 Wherever practicable the boundary shall be marked by means of a white line or a rope along the ground. Otherwise, flags and cones visible from the wicket shall be used to mark the boundary.
Law 19.2.2 If a solid object used to mark the boundary is disturbed for any reason during play then, if possible, it shall be restored to its original position as soon as the ball is dead.
Law 20. Lost Ball
Law 20.1 Fielder to Call Lost Ball
Law 20.1.1 If a ball in play cannot be found or recovered, any fielder may call Lost ball. The ball shall then become dead.
Law 20.2 Ball to be Replaced
Law 20.2.1 The umpires shall replace the ball with one which has had wear comparable with that which the previous ball had received before it was lost or became irrecoverable.
Law 20.2.2 Please refer to Law 5.5.
Law 21. The Result
Law 21.1 A Win – Two Innings Match
Not Applicable
Law 21.2 A Win – One Innings Match
Law 21.2.1 Save for circumstances where a match is awarded to a team as a consequence of the opposing team’s refusal to play (Law 21.3), a result can be

Nevada Premier League   Page 16

achieved only if both teams have had the opportunity of batting for at least 20 overs, unless one team has been all out in less than 20 overs or unless the team batting second scores enough runs to win in less than 20 overs.
Law 21.2.2 Save for circumstances where a match is awarded to a team as a consequence of the opposing team’s refusal to play (Law 21.3), all matches in which both teams have not had an opportunity of batting for a minimum of 20 overs, shall be declared no result.
Law 21.3 Umpires Awarding a Match
Law 21.3.1 A match shall be lost by a side which either: (i) concedes defeat; or (ii) in the opinion of the Umpire refuses to play and the Umpire shall award the match to the other side.
Law 21.4 All Other Matches – A Tie or Draw
Law 21.4.1 A Tie – If the scores are equal, the result shall be a tie and no account shall be taken of the number of wickets which have fallen.
Law 21.4.2 A Draw – Not Applicable.

Law 21.5 Prematurely Terminated Matches – Calculation of Target Score
Law 21.5.1 Interrupted Matches – If, due to suspension of play after the start of the match, the number of overs in the innings of either team has to be revised to a lesser number than originally allotted (minimum of 20 overs), then a revised target score (to win) should be set for the number of overs which the team batting second will have the opportunity of facing. The revised target is to be calculated using the overall run rate of the team batting first. For example, if the team batting first scored 200 runs in 40 overs (Run Rate 5.00 per over), and due to interruptions the second innings has to be reduced to 30 overs, the target for team batting second will be (30 x 5.00)+1 = 151. The target set will always be a whole number and one run less will constitute a Tie.
Law 21.5.2 Prematurely Terminated Matches – If the innings of the side batting second is suspended (with at least 20 overs bowled) and it is not possible for the match to be resumed, the match will be decided by comparison with the score of team batting first using their overall run rate. if the team batting first scored 200 runs in 40 overs (Run Rate 5.00 per over), and due to interruptions the second innings has to be terminated at over 30, the Par Score for team batting second will be (30 x 5.00) = 150. If the score is equal to the par score, the match is a Tie. Otherwise the result is a victory, or defeat, by the margin of runs by which the score exceeds, or falls short of, the Par Score.
Law 21.6 Correctness of Result
Law 21.6.1 Any query on the result of the match shall be resolved as soon as possible and a final decision will be made by the umpires at the close of play.
Law 21.7 Points
Law 21.7.1 Win Percentage will be the primary ranking criteria.
Law 21.7.2 The following points system will be in effect:

Nevada Premier League   Page 17

a. Win  = 2 points
c. Tie = 2 points
d. Abandonment/ No Result = 1 point
e. Loss = 0 points
Law 21.7.3 In the event of teams finishing on equal win percentage and equal points, the following criteria will be used as a tie breaker, in order:
a. Head to Head Record
b. Net Run Rate
c. Most Wins

Law 21.7.4 Net Run Rate – A team’s net run rate is calculated by deducting from the average runs per over scored by that team throughout the competition, the average runs per over scored against that team throughout the competition. In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.
Law 22. The Over
MCC Law 22 shall apply.
Law 23. Dead Ball
MCC Law 23 shall apply.
Law 24. No Ball
Law 24.1 Mode of Delivery
The bowler may not deliver the ball underarm. If a bowler bowls a ball underarm the umpire shall call and signal no ball, and the ball is to be re-bowled overarm.
Law 24.2 Free Hit
Law 24.2.1 The delivery following a no ball called for a foot fault shall be a free hit for whichever batsman is facing it. If the delivery for the free hit is not a legitimate delivery (any kind of no ball or a wide ball) then the next delivery will become a free hit for whichever batsman is facing it.
Law 24.2.2 The umpires will signal a free hit by (after the normal No Ball signal) extending one arm straight upwards and moving it in a circular motion.
Law 24.2.3 For any free hit, the striker can be dismissed only under the circumstances that apply for a no ball, even if the delivery for the free hit is called wide ball.
Law 24.2.4 Field changes are not permitted for free hit deliveries unless there is a change of striker.
Law 25. Wide Ball
MCC Law 25 shall apply.

Law 26. Bye and Leg Bye

Nevada Premier League   Page 18

MCC Law 26 shall apply.
Law 27. Appeals
MCC Law 27 shall apply.
Law 28. The Wicket is Down
MCC Law 28 shall apply.
Law 29. Batsman Out of His Ground
MCC Law 29 shall apply.
Law 30. Bowled
MCC Law 30 shall apply.
Law 31. Timed Out
MCC Law 31 shall apply.
Law 32. Caught
MCC Law 32 shall apply.
Law 33. Handled the Ball
MCC Law 33 shall apply.
Law 34. Hit the Ball Twice
MCC Law 34 shall apply.
Law 35. Hit Wicket
MCC Law 35 shall apply.
Law 36. Leg Before Wicket
MCC Law 36 shall apply.
American Cricket Champions League – Tournament Rules
American Cricket Federation Page 28
Law 37. Obstructing the Field
MCC Law 37 shall apply.
Law 37.1.1 For the avoidance of doubt, if an umpire feels that a batsman, in running between the wickets, has significantly changed his direction without probable cause and thereby obstructed a fielder’s attempt to effect a run out, the batsman should, on appeal, be given out, obstructing the field. It shall not be relevant whether a run out would have occurred or not.
Law 38. Run Out
MCC Law 38 shall apply.
Law 39. Stumped
MCC Law 39 shall apply.
Law 40. The Wicket-Keeper
MCC Law 40 shall apply.
Law 41. The Fielder
Law 41 shall apply subject to the following:
Law 41.1 Protective Equipment
Law 41.1.1 The exchanging of protective equipment between members of the fielding side on the field shall be permitted provided that the umpires do not consider that it constitutes a waste of playing time.
Law 41.2 Restrictions on Placement of Fieldsmen

Nevada Premier League   Page 19

Law 41.2.1 At the instant of delivery, there may not be more than 5 fieldsmen on the leg side.
Law 41.2.2 In addition to the restriction contained in Law 41.2.1, further fielding restrictions shall apply to certain overs in each innings. The nature of such fielding restrictions and the overs during which they shall apply (hereinafter referred to as the Powerplay Overs) are set out 41.3.

Law 41.3 PowerPlay Overs
Law 41.3.1 Restricted Area – Two semi-circles shall be drawn on the field of play. The semi-circles shall have as their centre the middle stump at either end of the pitch. The radius of each of the semi-circles shall be 30 yards (27.43 metres). The semi-circles shall be linked by two parallel straight lines drawn on the field. The restricted area should be marked using plastic/rubber discs.
Law 41.3.2 The PowerPlay Overs shall apply for 5 overs per innings to be taken as in

Law 41.3.18 In the event of an infringement of any of the above fielding restrictions, the square leg umpire shall call and signal ‘No Ball’.
Law 42. Fair and Unfair Play
Law 42.1 The Match Ball – Changing its Condition
Law 42.1.1 The umpires will determine whether the fielding side has engaged in acts to deteriorate the condition of the match ball, they will:
a. Change the ball forthwith with a ball of normal wear and tear.
b. Award 5 penalty runs to the batting side.
c. Inform the captain of the fielding side of the reason for the action taken.
d. Inform the captain of the batting side as soon as practicable of what has occurred.
Law 42.2 Deliberate Attempt to Distract Striker
MCC Law 42.4 shall apply subject to the following

Law 42.2.1 The umpire will award will issue a first and final warning to the fielding captain. Any infringements following the warning will result in an award of 5 penalty runs to the batting side.
Law 42.3 Deliberate Distraction or Obstruction of Batsman
MCC Law 42.4 shall apply subject to Law 42.2.1.
Law 42.4 Dangerous and Unfair Bowling – Short Pitch Deliveries
Law 42.4.1 A bowler shall be limited to two fast short-pitched deliveries per over. A fast short-pitched delivery is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the popping crease.
Law 42.4.2 The umpire at the bowlers end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled.

Nevada Premier League   Page 20

Law 42.4.3 A ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a wide.
Law 42.4.4 In the event of a bowler bowling more than two fast short-pitched deliveries in an over, the umpire at the bowlers end shall call and signal no ball on each occasion.
Law 42.4.5 If a bowler delivers a third fast short pitched ball in an over, the umpire, after the call of no ball and when the ball is dead, shall warn the bowler, inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. This warning shall apply throughout the innings.
Law 42.4.6 If there is a second instance of the bowler being no balled in the innings for bowling more than two fast short pitched deliveries in an over, the umpire shall advise the bowler that this is his final warning for the innings.
Law 42.4.7 Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. The bowler thus taken off shall not be allowed to bowl again in that innings.
Law 42.5 Dangerous and Unfair Bowling – High Full Pitched Balls
Law 42.5.1 Any delivery, which passes or would have passed on the full above waist height of the striker standing upright at the popping crease is deemed unfair, whether or not it is likely to inflict physical injury on the striker.
Law 42.5.2 In the event of a bowler bowling a high full pitched, the umpire at the bowler’s end shall call and signal no ball. If, in the opinion of the umpire, such a delivery is considered likely to inflict physical injury on the batsman, the umpire at the bowler’s end shall, in addition to calling and signalling no ball, when the ball is dead, caution the bowler and issue a first and final warning. The umpire shall inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred.
Law 42.5.3 Should there be any further instance (where a high full pitched ball is bowled and is considered likely to inflict physical injury on the batsman) by the

same bowler in that innings, the umpire shall in addition to calling and signalling no ball, when the ball is dead, direct the captain to take the bowler off forthwith. The bowler thus taken off shall not be allowed to bowl again in that innings.
Law 42.6 Time Wasting
MCC Laws 42.9 and 42.10 shall apply subject to the following:
Law 42.6.1 If there is any further waste of time in that innings, by any member of the side already warned the umpire shall award 5 penalty runs to the other side.
Law 42.7 Bowler Attempting to Run Out Non-striker before Delivery
The bowler is permitted, before releasing the ball and provided he has not completed his usual delivery swing, to attempt to run out the non-striker. Whether the attempt is successful or not, the ball shall not count as one of the over. If the

Nevada Premier League   Page 21

bowler fails in an attempt to run out the non-striker, the umpire shall call and signal Dead ball as soon possible.
Law 42.8 Use of Electronic Communications Equipment
The use of electronic communication devices and equipment of any kind on the field of play shall not be permitted. Such infringement shall result in a 5-run penalty against the offending side.
Law 42.9 Physical Violence
Players indulging in acts of physical violence or threatening to physically harm other players, umpires, or spectators will be expelled from ACCL with immediate effect.
Law 42.10 Dispute Resolution
Law 42.10.1 Protests for any disputes or disagreements over the conduct of the game or its result must be submitted in writing and received by the ACCL Commissioner no later than three (3) days after game.
Law 42.10.2 All protests must include – The name of the team filing the protest, the name, email and telephone number of the team captain or his designate, the name of the opposing team, the name of the official umpires, and a brief description of the reason for protest. Law 42.10.3 All protests must be accompanied by a non-refundable fee of $50 to ACF.
Law 42.10.4 A protest can only be submitted by the team manager, team captain or their designee.
Law 42.10.5 All protests must be resolved, where possible, before the next schedule game for either team that submits the protest.